World of Tanks rolls into China
Online war game World of Tanks and its simulation siblings are redoubling their Chinese efforts after their developer Wargaming.net tied up a regional deal with KongZhong Corp.
Having launched in Russia in October 2010, Chinese, European and North American incursions took place the following year, and by March 2012 the free World of Tanks had over 20 million registered users and an estimated 6.5 million regular players.
World of Warplanes took to digital skies in Russia in late 2011, and by February 2012 its servers were preparing to recieve European and North American beta testers.
Like its tank predecessor, as well as a plethora of social network games, mobile apps, and a growing number of massively multiplayer online games, World of Warplanes operates using a free-to-play model, inviting keen players to cough up in order to enhance their experiences.
World of Battleships is still in active development, but is expected to adopt the same 1930s-1950s time period as the rest of the World of... family. Each game features a multitude of nation-specific vehicles from the same era, part of Wargaming.net's strategy to increase appeal across multiple territories.