Tim Burton brings the past back to life with ‘Frankenweenie’
Image by: MARIO ANZUONI / REUTERS
Filmmaker Tim Burton returns to his stop-motion animated roots this Friday with a black-and-white 3D movie about a boy who uses science to bring his beloved dog back to life.
Frankenweenie is from Walt Disney, which fired him more than 20 years ago for his first, short version of Frankenweenie. Burton, 54, spoke to Reuters about wish fulfilment and why the story is so personal for him.
Q: Frankenweenie takes its roots from a
relationship you had with your dog as a young boy. Tell us about the dog.
A: “I had this strong connection
with a mutt we had named Pepe, and it was a good connection. Like your first
love. It was very powerful. The dog was not meant to live very long because of
a disease he had, but he ended up living quite a long time.
So you have this strong connection, and then you think: ‘Well, how long is this going to last?’ You don’t really understand those concepts of death at the time.”
Q: Frankenweenie was a live-action short
film that you directed for Disney in 1984. What made you decide to do this
feature-length film as stop-motion animation?
A: “It feels like the right medium
for this. I always enjoyed the structure of movies like Frankenstein and then later on House
of Frankenstein, where they incorporated other monsters... I tried to be
very clear not to just pad out the short. So I took the heart and sprit of what
Frankenweenie (the short) was, took
the Frankenstein story, and went in to the other Frankenstein structures where
the other kids — or monsters – come in to play.”
Q: Why Frankenstein?
A: “I knew about death from watching
Frankenstein and Dracula. Though you don’t really understand it, you get it.
And that’s the whole purpose of those stories — to kind of prepare you for the abstract things that you don’t really know.”
Q: The original
short got you fired from Disney because they felt it was inappropriate for
children. Do you think they were right about that?
A: In this Frankenweenie film, I make a reference to Bambi because Disney founded itself on exploring those things – Bambi’s
mother dying, for example. Or The Lion
King – there’s death all over that movie. I find that people at the company
forget the history of Walt Disney movies. Old
Yeller, Snow White — the movies
had scary elements. I felt Frankenweenie
was a pretty classic Disney movie.”
Q: How scary is
the new one?
A: “There’s no yelping and
screaming. No bodies being crushed. I felt like it’s the safest and most
positive way to explore those themes. It’s more of a fantasy, a wish fulfilment.
Do I really want to bring my dead dog back? My dead grandmother? My dead parents?
Not really.”
Q: Obviously
Disney must be happy with this film. You didn’t get fired this go-around!
A: “I’ve been in and out of Disney
both positively and negatively. (Getting fired) has happened to me so many
times! I will say that there were no fights about (shooting this movie) in
black and white, which was great because I wouldn’t have done it without doing
that. They could have made that an issue and they didn’t. I’m always grateful
for anything like that — where they at least try to see it the way you do, and
then accept it.”
Q: Pepe was a
mutt in real life, but in the live-action short and in this film, both dogs are
bull terriers. Why that breed?
A: “My original drawings for the
film are quite abstract. They don’t really identify a breed so much. I was
trying to make the dog more general with the right kind of spirit. But when it
came to going with a real dog, (using a bull terrier) definitely felt like the
right type. They’re quite special-looking. The ones I’ve known have got good
personalities.”
Q: Working with
real dogs is one thing, but what about clay ones?
A: “They break a lot. We had a
puppet hospital because there’s a lot of wear and tear. The mouth splits,
things open up, there are tears in the legs and you need more stitching.”



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