Gaming

GAME REVIEW | 'Starlink: Battle for Atlas'

Finally a game that not only offers seamless space exploration, but excitement too, writes Matthew Vice

04 November 2018 - 00:00 By Matthew Vice

Does anyone remember the No Man's Sky debacle? It was a highly anticipated space-exploration game that offered a feature no game before had: to seamlessly fly through space and onto the surface of planets with no loading screens between. Awesome! But while the game technically delivered this, it delivered almost nothing else. It was dull and empty and boring. If you're anything like me, you were probably still hankering for that promised seamless space exploration, but with stuff to do, like space pirates to battle, giant alien monsters to blast and maybe a story to follow. Then hanker no more, because that's exactly what Starlink: Battle for Atlas provides and, in a way, it can be seen as succeeding at what No Man's Sky tried to do.
The story in brief is that a crew of space explorers from Earth arrive in the Atlas star system to deliver their stranded alien friend home, only to have their leader kidnapped by an alien warlord, prompting them to mount a rescue mission and eventually battle to free the star system from the warlord's rule.
Players can control any one of the several characters they wish, each of whom comes with a special ability such as missile volleys or time-slowing to aid them in combat. Players can also mix and match several ship parts and weapons to create their own unique spaceship with which to explore the planets and the deepest reaches of space.
WATCH | The game trailer for Starlink: Battle for Atlas..

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