• All Share : 51535.82
    DOWN -0.14%
    Top40 - (Tradeable) : 46295.25
    DOWN -0.07%
    Financial 15 : 16198.04
    DOWN -0.36%
    Industrial 25 : 71657.02
    DOWN -0.26%
    Resource 10 : 26413.43
    UP 2.03%

  • ZAR/USD : 14.4416
    DOWN -0.02%
    ZAR/GBP : 21.7236
    DOWN -0.15%
    ZAR/EUR : 15.3274
    DOWN -0.21%
    ZAR/JPY : 0.1169
    DOWN -0.17%
    ZAR/AUD : 10.5597
    DOWN -0.21%

  • Gold US$/oz : 1069.4
    Platinum US$/oz : 838.4
    Silver US$/oz : 14.19
    Palladium US$/oz : 539.9
    Brent Crude : 44.26

  • All data is delayed by 15 min. Data supplied by Profile Data
    Hover cursor over this ticker to pause.

Wed Dec 02 07:08:51 SAST 2015

GAME REVIEW: Inversion

Julia Beffon | 17 September, 2012 00:09
New third-person shooter Inversion

In a world where third-person shooters are the biggest genre around, what do you do to separate your game from all the others?

GAME: Inversion (PS3)

AGE: 18+


Well, as the song from Gypsy goes: "You gotta have a gimmick."

No, Inversion does not involve Gypsy Rose Lee or any other strippers (not that I've found, anyway - it's a bit too wholesome for that in a modern morality "blood okay, boobs bad" way), but it does have gravity alteration.

The problem with Inversion is that, like an ecdysiast putting the tease into striptease, this handy gimmick isn't on view very much.

You start off in Vanguard City, a nice enough place, where your worst problem seems to be the ribbing you get from colleagues for having your daughter's picture on the dashboard of your car.

"You", of course, are a police officer named David Russell. Your daughter is kidnapped in an alien invasion - yes, Toto, we're not in Kansas any more - and you and partner Leo Delgado spend the rest of the game searching for her.

No, that's not right. You spend the rest of your time killing things.

You have a "gravlink" that allows you to pick up things and throw them at the Lutadore - which is the handle the aliens go by when they're at home.

These Lutadore have the ability to manipulate physics and every now and again you enter a battlefield affected by Axis Shift (it is tilted by 90 degrees).

It's a little odd fighting battles on the sides of buildings, but these sequences are the best part of the game.

Unfortunately, little and odd are two words that sum up the problems with Inversion. There's too little gravity shifting and the game is a bit odd.


The gravlink and Axis Shift are interesting concepts.

Gameplay is smooth despite the topsy-turvy nature of some of the combat. Taking cover and using weapons is fairly intuitive.


Take away the gravity gimmick and you have only a poor man's Gears of War.



If you have an opinion you would like to share on this article, please send us an e-mail to the Times LIVE iLIVE team. In the mean time, click here to view the Times LIVE iLIVE section.